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University Projects

Welcome to my portfolio of creative and engaging games that I've developed over the past two years. As an undergraduate student in my second year of Games Development at Westminster University, I'm passionate about what I do and always strive to deliver the highest quality of work. I have a solid foundation in game development and I have developed a range of titles, from simple 2D side scrollers to more complex and challenging RPGs utilising both C++ and C#, working both within a team and solo.

Fidelity

As an avid lover of sci-fi visual experience games, I challenged myself to design one that surpasses all expectations. Fidelity's main character navigates environmental puzzles while the dialog system allows for an interactive experience, rewarding you for every decision you make. By showcasing the capability of Unreal Engine 4, I've created a game that will leave you breathless with its stunning visuals and impressive gameplay mechanics.

Favonite

Game Project Favorite, My roles are Co-Lead, Lead Programmer and artist,I have helped with documentation. the game design aspects and created a selection of environment concept art for the title, showcasing the environment, castle designs, and colour scheme/theme, And production where as lead programmer I create the main game mechanics and tile map system.

Favonite

Concept

Art

The environment Concept art for favonite.

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Previous Projects

As a games developer with a passion for creating immersive experiences, I have gained valuable skills during my time at Uxbridge college. With a focus on AIM Awards Games, Animation and VFX, I have created a variety of games through my college projects which showcase my abilities as a developer.

Force Quit

Force Quit is revolutionizing the way we create Sci-Fi characters through a fully modular design using UE4 rig features. As the lead programmer, 3D modeller, and environment artist, I have poured my passion for Sci-Fi into every aspect of this project. Explore below to see the incredible level of detail and customization we offer with Force Quit.

Forlorness

Forlorness is more than just moving images, it is a powerful storytelling tool that captivate audiences and bring our vision to life. The goal was to create an animatic that not only looks stunning but also has a lasting impact on the viewers. Through emotionaly driven voice acting and effects.

Robot Modelling

The Robot 3D model is the result of meticulous work and attention to detail. I made sure every single part was designed to be high detailed, yet modular enough to allow for seamless animation and easy assembly. The has been on creating a model that is easy to suit up and provides a visually stunning final product.

Robot Model

Showcase

A Showcase of all the Robot 3D model animated and rendered, using cycles render in blender for accurate lighting.

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