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Featured

Fidelity

Experience the ultimate Sci-Fi adventure with Fidelity, Created for the Games Engine Architecture Coursework. My game is designed to create a world where you can lose yourself in the story and become fully immersed. With inspiration taken from Final Fantasy XII and Beyond Two Souls, Fidelity offers an exciting and engaging experience that is sure to please even the most discerning player.

Games And Art

My focus as a Games Developer and 3D Artist is to produce games that are visually compelling and engaging. My love of aesthetics and my technical expertise in programming allows me to create unique and exciting games that players will get lost in. Whether it’s developing a captivating storyline or building intricate worlds to explore, I continuously develop the skills to make it happen.

Skill set

-- Programming in C++ and C#

-- Games Development in UE5/4

-- Games Development Unity

-- Concept Art

-- Blender, 3D Coat, Mavelous Designer

-- Substance Painter

-- Adobe Photoshop/Premier Pro

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Projects

Sci-Fi Game designed to focus on striking visuals and effects.

Role - Sole Developer

Fidelity

RPG

2D Side Scroller developed in monogame.

Role - Co Lead / Lead Programmer / Artist

Favonite

Adventure

A dating sim style RPG focusing on narrative and visuals.

Role - Sole Developer

Singularity

RPG

About Me

As a Games Developer Currently studying Games Development at Westminster University, I bring a unique perspective to every project I undertake. I have extensive experience in concept art, 3D modeling, and video editing, bringing a wide range of skills to the table. From the initial conceptualization all the way through to the final product. My goal is to make sure my projects game impresses both visually and functionally, providing an immersive experience for all players.

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Games Projects

With my experience in game development, I have a deep knowledge of the intricacies of game creation. From conceptualization, to storyboarding and project management, I am comfortable handling all aspects of game development. I strive to deliver games that are fun, engaging and immersive. With the latest software tools and technologies available, I am able to create games that are visually cutting-edge, with sound that fully immerses the player into the game world.

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Fully Fleshed out Designs

As an artist specializing in creating visually stunning art for games, I am always exploring new techniques and art styles. I believe that every project has its unique challenges, and my extensive experience with software such as Blender, Maya, 3D coat, Marvelous designer, Substance Painter and more ensures that I am able to deliver the best possible art assets every time. My passion for art is reflected in every piece, and I love the opportunity to create immersive visual experiences that captivate audiences.

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